_root.s.Speak(_root.s.back5.back5.banditi.b5,"To u{invalid_utf8=158} sta{invalid_utf8=232}it! J{invalid_utf8=225} se nenechat ur{invalid_utf8=225}{invalid_utf8=158}et tak pod{invalid_utf8=248}adn{invalid_utf8=253}m tvor!","F","Enough! I not let insult me by such trashy creature!",this);
hero.gotoAndStop("confused");
}
}
else
{
_root.s.Speak(_root.s.back5.back5.banditi.b2,"Jestli se n{invalid_utf8=236}kdo hne, rozp{invalid_utf8=225}{invalid_utf8=248}{invalid_utf8=117} tomu troubovy b{invalid_utf8=248}icho!","F","If somebody moves I will rip this chump\'s stomach.",this);
hero.gotoAndStop("confused");
}
}
else
{
_root.s.Speak(_root.s.back5.back5.banditi.b1,"To by sta{invalid_utf8=232}ilo, vy parchanti! Te{invalid_utf8=239} v{invalid_utf8=154}ichni dr{invalid_utf8=158}te huby nebo v{invalid_utf8=225}s tu do jednoho vodd{invalid_utf8=236}l{invalid_utf8=225}m!","F","That\'s enough! Everybody shut up or I will bump off each one of you.",this);